Unity 5 2D: Combat in An RPG Game

Unity 5 2D: Combat in An RPG Game

Online Periodical or Article - 2016
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The hallmark of any popular RPG game is combat. Building on the lessons in the rest of the Unity 5 2D series, these tutorials show how to build simple turn-based combat like you would experience in classic RPGs. In the Movement in an RPG Game course, you learned how to move a player in a 2D tile-based map. Here you'll program, trigger, and manage random battles on the map. Author Jesse Freeman shows how to create pop-up battle windows, add monsters, and create player and monster attack actions—including evasive maneuvers. When the battle is over, you'll learn to reward the player and clean up for future moves.
Complete your 2D RPG game with turn-based combat. Learn how to program, trigger, and manage battles on a tile-based map with Unity 5.
Publisher: Carpenteria, CA lynda.com, 2016.
Copyright Date: ©2016
Additional Contributors: lynda.com (Firm)

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