Sharon Ross: Character Designer for 2D Animation

Sharon Ross: Character Designer for 2D Animation

Online Periodical or Article - 2016
Rate this:
Want to know what it's like to design characters for one of today's most popular animated TV shows? In this interview, Sharon Ross explains how she went from art student to illustrator to character designer for Family Guy. Sharon gives aspiring animators insights into the responsibilities of 2D character designers, from concept art and turnarounds to mouth charts and expression pages, and reveals what she studied (illustration), where she got her first job (Klasky Csupo), what she does to stay current on evolving technology such as Photoshop, and how she finds inspiration.
Get insights from a real character designer. In this interview, Sharon Ross explains how she went from art student to illustrator to character designer for Family Guy.
Publisher: Carpenteria, CA lynda.com, 2016.
Copyright Date: �2016
Additional Contributors: Lynda.com (Firm)

Related Resources


Opinion

From the critics


Community Activity

Comment

Add a Comment

There are no comments for this title yet.

Age

Add Age Suitability

There are no ages for this title yet.

Summary

Add a Summary

There are no summaries for this title yet.

Notices

Add Notices

There are no notices for this title yet.

Quotes

Add a Quote

There are no quotes for this title yet.

Explore Further

Browse by Call Number

Recommendations

Subject Headings

  Loading...

Find it at MCPL

  Loading...
[]
[]
To Top