IOS Game Development With Swift 2.0 and SpriteKit

IOS Game Development With Swift 2.0 and SpriteKit

Online Periodical or Article - 2016
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Want to build games for the iPhone and iPad? With SpriteKit, the graphics engine built into Xcode, and Swift, Apple's open-source programming language, you can quickly build complete, full-featured iOS games. In this course, Todd Perkins provides a simple introduction to SpriteKit: adding and modifying sprites, building relationships between parent and child sprites, and building the scenes where your content is housed. Then he shows how to add the physics, collisions, and actions to make sprites reactive during gameplay. Plus, learn how to add other features that enrich the gaming experience, such as audio, animation, particle effects, cameras, and realistic lighting.
Learn how to use SpriteKit, the graphics engine built into Xcode, and Swift, Apple's proprietary programming language, to build complete, full-featured iOS games.
Publisher: Carpenteria, CA lynda.com, 2016.
Copyright Date: �2016
Additional Contributors: Lynda.com (Firm)

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