Particle Effects in 3ds Max

Particle Effects in 3ds Max

Streaming Video - 2010
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In Particle Effects in 3ds Max, Steve Nelle shows how to create a wide variety of particle special effects including smoke, water, and explosions. The course provides a detailed explanation of both event and non-event particle systems in 3ds Max, in addition to addressing the importance of a particle's material, the use of Space Warps and Deflectors, and creating fluid effects using MetaParticles. Six start-to-finish projects are also included in the course, which show practical techniques for creating ocean water for underwater scenes, mudslides, and more. Exercise files accompany the course.
Publisher: Carpenteria, CA lynda.com, 2010.
Copyright Date: ©2010
Additional Contributors: Lynda.com (Firm)

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