Title rated 0 out of 5 stars, based on 0 ratings(0 ratings)
Unknown, 2011
Current format, Unknown, 2011, , Available.
Unknown, 2011
Current format, Unknown, 2011, , Available. Offered in 0 more formats
Watch as author Ryan Kittleson introduces the skills digital artists need to create photorealistic 3D creatures for film, video, and game production. This course covers basic design, sculpting, texturing, posing, and lighting and demonstrates real-world workflow, starting with the basic sculpture in ZBrush and moving it into Maya for finishing, while editing textures in Photoshop.
From the community